TY - JOUR
T1 - Validating acoustical simulations in the Bell Labs Box
AU - Tsingos, Nicolas
AU - Carlbom, Ingrid
AU - Elko, Gary
AU - Kubli, Robert
AU - Funkhouser, Thomas
N1 - Funding Information:
This work was performed while the authors worked at Bell Laboratories. Thomas Funkhouser is partially funded by a National Science Foundation CAREER grant (CCR-0093343) and an Alfred P. Sloan Fellowship. The authors thank the anonymous reviewers for their helpful comments.
PY - 2002/7
Y1 - 2002/7
N2 - Computer simulated sound propagation through 3D environments is important in many applications, including computer-aided design, training, and virtual reality. In many cases, the accuracy of the acoustical simulation is critical to an application's success. According to this, the Bell Labs Box is developed to compare the result of acoustical simulations with measured data in simple and controlled settings.
AB - Computer simulated sound propagation through 3D environments is important in many applications, including computer-aided design, training, and virtual reality. In many cases, the accuracy of the acoustical simulation is critical to an application's success. According to this, the Bell Labs Box is developed to compare the result of acoustical simulations with measured data in simple and controlled settings.
UR - http://www.scopus.com/inward/record.url?scp=0036647056&partnerID=8YFLogxK
UR - http://www.scopus.com/inward/citedby.url?scp=0036647056&partnerID=8YFLogxK
U2 - 10.1109/MCG.2002.1016696
DO - 10.1109/MCG.2002.1016696
M3 - Article
AN - SCOPUS:0036647056
SN - 0272-1716
VL - 22
SP - 28+30-36
JO - IEEE Computer Graphics and Applications
JF - IEEE Computer Graphics and Applications
IS - 4
ER -