TY - GEN
T1 - The Beatbots
T2 - 20th Annual ACM/IEEE International Conference on Human-Robot Interaction, HRI 2025
AU - Pu, Isabella
AU - Snyder, Jeff
AU - Leonard, Naomi Ehrich
N1 - Publisher Copyright:
© 2025 IEEE.
PY - 2025
Y1 - 2025
N2 - Artistic creation is often seen as a uniquely human endeavor, yet robots bring distinct advantages to music-making, such as precise tempo control, unpredictable rhythmic complexities, and the ability to coordinate intricate human and robot performances. While many robotic music systems aim to mimic human musicianship, our work emphasizes the unique strengths of robots, resulting in a novel multi-robot performance instrument called the Beatbots, capable of producing music that is challenging for humans to replicate using current methods. The Beatbots were designed using an 'informed prototyping' process, incorporating feedback from three musicians throughout development. We evaluated the Beatbots through a live public performance, surveying participants (N=28) to understand how they perceived and interacted with the robotic performance. Results show that participants valued the playfulness of the experience, the aesthetics of the robot system, and the unconventional robot-generated music. Expert musicians and non-expert roboticists demonstrated especially positive mindset shifts during the performance, although participants across all demographics had favorable responses. We propose design principles to guide the development of future robotic music systems and identify key robotic music affordances that our musician consultants considered particularly important for robotic music performance.
AB - Artistic creation is often seen as a uniquely human endeavor, yet robots bring distinct advantages to music-making, such as precise tempo control, unpredictable rhythmic complexities, and the ability to coordinate intricate human and robot performances. While many robotic music systems aim to mimic human musicianship, our work emphasizes the unique strengths of robots, resulting in a novel multi-robot performance instrument called the Beatbots, capable of producing music that is challenging for humans to replicate using current methods. The Beatbots were designed using an 'informed prototyping' process, incorporating feedback from three musicians throughout development. We evaluated the Beatbots through a live public performance, surveying participants (N=28) to understand how they perceived and interacted with the robotic performance. Results show that participants valued the playfulness of the experience, the aesthetics of the robot system, and the unconventional robot-generated music. Expert musicians and non-expert roboticists demonstrated especially positive mindset shifts during the performance, although participants across all demographics had favorable responses. We propose design principles to guide the development of future robotic music systems and identify key robotic music affordances that our musician consultants considered particularly important for robotic music performance.
KW - informed prototyping
KW - multi-robot systems
KW - robotic music
UR - http://www.scopus.com/inward/record.url?scp=105004876153&partnerID=8YFLogxK
UR - http://www.scopus.com/inward/citedby.url?scp=105004876153&partnerID=8YFLogxK
U2 - 10.1109/HRI61500.2025.10973834
DO - 10.1109/HRI61500.2025.10973834
M3 - Conference contribution
AN - SCOPUS:105004876153
T3 - ACM/IEEE International Conference on Human-Robot Interaction
SP - 65
EP - 74
BT - HRI 2025 - Proceedings of the 2025 ACM/IEEE International Conference on Human-Robot Interaction
PB - IEEE Computer Society
Y2 - 4 March 2025 through 6 March 2025
ER -