TECHNIQUES FOR ALGORITHM ANIMATION.

Marc H. Brown, Robert Sedgewick

Research output: Contribution to journalConference article

Abstract

A network of graphics-based personal workstations offers the opportunity to make a quantum jump in the quality of the interface between user and computer. A very high-bandwidth of communication is possible, based on intricate and dynamically changing displays. The authors have acquired such hardware and are developing software which allows one to exploit this new technology for a variety of applications. They describe experiences with one of the applications, the animation of a large number of fundamental data structures and algorithms for use in research and teaching. Some comments on the nature of the hardware and software systems are included, as well as examples from the large domain of algorithms covered.

Original languageEnglish (US)
Pages (from-to)104-113
Number of pages10
JournalProceedings of the Hawaii International Conference on System Science
StatePublished - Jan 1 1985
Externally publishedYes

All Science Journal Classification (ASJC) codes

  • Computer Science(all)

Fingerprint Dive into the research topics of 'TECHNIQUES FOR ALGORITHM ANIMATION.'. Together they form a unique fingerprint.

Cite this