Abstract
We initiate an investigation of sublinear algorithms for geometric problems in two and three dimen-sions. We give optimal algorithms for intersection detection of convex polygons and polyhedra, point location in two-dimensional triangulations and Voronoi diagrams, and ray shooting in convex polyhedra, all of which run in expected time O(√n), where n is the size of the input. We also provide sublinear solutions for the approximate evaluation of the volume of a convex polytope and the length of the shortest path between two points on the boundary.
Original language | English (US) |
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Journal | Dagstuhl Seminar Proceedings |
Volume | 5291 |
State | Published - 2006 |
Externally published | Yes |
Event | Sublinear Algorithms 2005 - Wadern, Germany Duration: Jul 17 2005 → Jul 22 2005 |
All Science Journal Classification (ASJC) codes
- Software
- Hardware and Architecture
- Control and Systems Engineering