Abstract
This paper presents a method for learning to predict the stylistic compatibility between 3D furniture models from different object classes: e.g., how well does this chair go with that table? To do this, we collect relative assessments of style compatibility using crowdsourcing. We then compute geometric features for each 3D model and learn a mapping of them into a space where Euclidean distances represent style incompatibility. Motivated by the geometric subtleties of style, we introduce part-aware geometric feature vectors that characterize the shapes of different parts of an object separately. Motivated by the need to compute style compatibility between different object classes, we introduce a method to learn object class-specific mappings from geometric features to a shared feature space. During experiments with these methods, we find that they are effective at predicting style compatibility agreed upon by people. We find in user studies that the learned compatibility metric is useful for novel interactive tools that: 1) retrieve stylistically compatible models for a query, 2) suggest a piece of furniture for an existing scene, and 3) help guide an interactive 3D modeler towards scenes with compatible furniture. Copyright is held by the owner/author(s).
Original language | English (US) |
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Title of host publication | Proceedings of ACM SIGGRAPH 2015 |
Publisher | Association for Computing Machinery |
Volume | 34 |
Edition | 4 |
ISBN (Electronic) | 9781450333313 |
DOIs | |
State | Published - Jul 27 2015 |
Event | ACM Special Interest Group on Computer Graphics and Interactive Techniques Conference, SIGGRAPH 2015 - Los Angeles, United States Duration: Aug 9 2015 → Aug 13 2015 |
Other
Other | ACM Special Interest Group on Computer Graphics and Interactive Techniques Conference, SIGGRAPH 2015 |
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Country/Territory | United States |
City | Los Angeles |
Period | 8/9/15 → 8/13/15 |
All Science Journal Classification (ASJC) codes
- Computer Graphics and Computer-Aided Design
Keywords
- Compatibility
- Crowdsourcing
- Scene synthesis
- Style