Abstract
Simulating other people can shift one’s self-concept, an effect known as simulation-induced malleability. How does imagining others shift the self? We propose that the activation of self-knowledge is the key factor by which simulation of others alters one’s self-concept. We test this possibility across four studies that each manipulate self-knowledge activation indirectly during simulation and measure the impact on subsequent self-ratings. Results demonstrate that increasing activation of self-knowledge during simulation is associated with increased self-concept change. People experienced greater self-concept change when simulating similar others (Studies 1 and 2). People also generalized simulation-induced changes to aspects of the self-concept that were semantically similar to the simulated content (Study 3). Finally, people who are less likely to recruit self-knowledge (i.e., older adults) during simulation were less susceptible to selfconcept change (Study 4). These studies highlight self-knowledge activation as an essential component of the effects of simulation on self-rated change.
| Original language | English (US) |
|---|---|
| Pages (from-to) | 358-377 |
| Number of pages | 20 |
| Journal | Journal of Experimental Psychology: General |
| Volume | 154 |
| Issue number | 2 |
| DOIs | |
| State | Published - Oct 17 2024 |
All Science Journal Classification (ASJC) codes
- Experimental and Cognitive Psychology
- General Psychology
- Developmental Neuroscience
Keywords
- malleability
- self-concept
- simulation
- social cognition
Fingerprint
Dive into the research topics of 'Simulation Requires Activation of Self-Knowledge to Change Self-Concept'. Together they form a unique fingerprint.Cite this
- APA
- Author
- BIBTEX
- Harvard
- Standard
- RIS
- Vancouver