Abstract
With recent improvements in methods for the acquisition and rendering of 3D models, the need for retrieval of models has gained prominence in the graphics and vision communities. A variety of methods have been proposed that enable the efficient querying of model repositories for a desired 3D shape. Many of these methods use a 3D model as a query and attempt to retrieve models from the database that have a similar shape. In this paper we consider the implications of anisotropy on the shape matching paradigm. In particular, we propose a novel method for matching 3D models that factors the shape matching equation as the disjoint outer product of anisotropy and geometric comparisons. We provide a general method for computing the factored similarity metric and show how this approach can be applied to improve the matching performance of many existing shape matching methods.
| Original language | English (US) |
|---|---|
| Pages (from-to) | 623-629 |
| Number of pages | 7 |
| Journal | ACM Transactions on Graphics |
| Volume | 23 |
| Issue number | 4 |
| DOIs | |
| State | Published - 2004 |
| Event | ACM SIGGRAPH 2004 - Los Angeles, CA, United States Duration: Aug 8 2004 → Aug 12 2004 |
All Science Journal Classification (ASJC) codes
- Computer Graphics and Computer-Aided Design
Keywords
- Anisotropy
- Shape matching