Abstract
With recent improvements in methods for the acquisition and rendering of 3D models, the need for retrieval of models has gained prominence in the graphics and vision communities. A variety of methods have been proposed that enable the efficient querying of model repositories for a desired 3D shape. Many of these methods use a 3D model as a query and attempt to retrieve models from the database that have a similar shape. In this paper we consider the implications of anisotropy on the shape matching paradigm. In particular, we propose a novel method for matching 3D models that factors the shape matching equation as the disjoint outer product of anisotropy and geometric comparisons. We provide a general method for computing the factored similarity metric and show how this approach can be applied to improve the matching performance of many existing shape matching methods.
Original language | English (US) |
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Pages (from-to) | 623-624 |
Number of pages | 2 |
Journal | ACM Transactions on Graphics |
Volume | 23 |
Issue number | 3 |
DOIs | |
State | Published - 2004 |
Event | ACM Transactions on Graphics - Proceedings of ACM SIGGRAPH 2004 - Duration: Aug 9 2004 → Aug 12 2004 |
All Science Journal Classification (ASJC) codes
- Computer Graphics and Computer-Aided Design
Keywords
- Anisotropy
- Shape matching