Sea of Images: A Dense Sampling Approach for Rendering Large Indoor Environments

Daniel G. Aliaga, Thomas Funkhouser, Dimah Yanovsky, Ingrid Carlbom

Research output: Contribution to journalReview article

27 Scopus citations

Abstract

The article describes the a dense sampling approach for rendering large indoor environments. A sea of images is a collection of images captured every couple of inches in a large environment. The acquired data are compressed into a multiresolution hierarchy so users can access it efficiently for continuous sequences of view-points.

Original languageEnglish (US)
Pages (from-to)22-30
Number of pages9
JournalIEEE Computer Graphics and Applications
Volume23
Issue number6
DOIs
StatePublished - Nov 1 2003

All Science Journal Classification (ASJC) codes

  • Software
  • Computer Graphics and Computer-Aided Design

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