Abstract
This paper is concerned with a game on graphs called graph searching. The object of this game is to clear all edges of a contaminated graph. Clearing is achieved by moving searchers, a kind of token, along the edges of the graph according to clearing rules. Certain search strategies cause edges that have been cleared to become contaminated again. Megiddo et al. [9] conjectured that every graph can be searched using a minimum number of searchers without this recontamination occurring, that is, without clearing any edge twice. In this paper, this conjecture is proved. This places the graph-searching problem in NP, completing the proof by Megiddo et al. that the graph-searching problem is NP-complete. Furthermore, by eliminating the need to consider recontamination, this result simplifies the analysis of searcher requirements with respect to other properties of graphs.
Original language | English (US) |
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Pages (from-to) | 224-245 |
Number of pages | 22 |
Journal | Journal of the ACM (JACM) |
Volume | 40 |
Issue number | 2 |
DOIs | |
State | Published - Jan 4 1993 |
All Science Journal Classification (ASJC) codes
- Software
- Control and Systems Engineering
- Information Systems
- Hardware and Architecture
- Artificial Intelligence
Keywords
- NP-completeness
- graph searching
- pursuit and evasion