Random Forests for Opponent Hand Estimation in Gin Rummy

Anthony Hein, May Jiang, Vydhourie Thiyageswaran, Michael Guerzhoy

Research output: Chapter in Book/Report/Conference proceedingConference contribution

1 Scopus citations

Abstract

We demonstrate an AI agent for the card game of Gin Rummy. The agent uses simple heuristics in conjunction with a model that predicts the probability of each card's being in the opponent's hand. To estimate the probabilities for cards' being in the opponent's hand, we generate a dataset of Gin Rummy games using self-play, and train a random forest on the game information states. We explore the random forest classifier we trained and study the correspondence between its outputs and intuitively correct outputs. Our agent wins 61% of games against a baseline heuristic agent that does not use opponent hand estimation.

Original languageEnglish (US)
Title of host publication35th AAAI Conference on Artificial Intelligence, AAAI 2021
PublisherAssociation for the Advancement of Artificial Intelligence
Pages15545-15550
Number of pages6
ISBN (Electronic)9781713835974
StatePublished - 2021
Event35th AAAI Conference on Artificial Intelligence, AAAI 2021 - Virtual, Online
Duration: Feb 2 2021Feb 9 2021

Publication series

Name35th AAAI Conference on Artificial Intelligence, AAAI 2021
Volume17B

Conference

Conference35th AAAI Conference on Artificial Intelligence, AAAI 2021
CityVirtual, Online
Period2/2/212/9/21

All Science Journal Classification (ASJC) codes

  • Artificial Intelligence

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