TY - GEN
T1 - Random Forests for Opponent Hand Estimation in Gin Rummy
AU - Hein, Anthony
AU - Jiang, May
AU - Thiyageswaran, Vydhourie
AU - Guerzhoy, Michael
N1 - Publisher Copyright:
Copyright © 2021, Association for the Advancement of Artificial Intelligence (www.aaai.org). All rights reserved
PY - 2021
Y1 - 2021
N2 - We demonstrate an AI agent for the card game of Gin Rummy. The agent uses simple heuristics in conjunction with a model that predicts the probability of each card's being in the opponent's hand. To estimate the probabilities for cards' being in the opponent's hand, we generate a dataset of Gin Rummy games using self-play, and train a random forest on the game information states. We explore the random forest classifier we trained and study the correspondence between its outputs and intuitively correct outputs. Our agent wins 61% of games against a baseline heuristic agent that does not use opponent hand estimation.
AB - We demonstrate an AI agent for the card game of Gin Rummy. The agent uses simple heuristics in conjunction with a model that predicts the probability of each card's being in the opponent's hand. To estimate the probabilities for cards' being in the opponent's hand, we generate a dataset of Gin Rummy games using self-play, and train a random forest on the game information states. We explore the random forest classifier we trained and study the correspondence between its outputs and intuitively correct outputs. Our agent wins 61% of games against a baseline heuristic agent that does not use opponent hand estimation.
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M3 - Conference contribution
AN - SCOPUS:85130031058
T3 - 35th AAAI Conference on Artificial Intelligence, AAAI 2021
SP - 15545
EP - 15550
BT - 35th AAAI Conference on Artificial Intelligence, AAAI 2021
PB - Association for the Advancement of Artificial Intelligence
T2 - 35th AAAI Conference on Artificial Intelligence, AAAI 2021
Y2 - 2 February 2021 through 9 February 2021
ER -