Abstract
This article focuses on two aspects of programming style - how language design can encourage programmers to write good programs, and how programmers can achieve good style, even in the face of an adverse language. Principles of style are illustrated by examples, both ″good″ and ″bad″ , from a variety of programming languages.
Original language | English (US) |
---|---|
Pages | 148-154 |
Number of pages | 7 |
State | Published - 1973 |
Event | IEEE Symp on Comput Software Reliab, Rec of Pap - New York City, NY, USA Duration: Apr 30 1973 → May 2 1973 |
Other
Other | IEEE Symp on Comput Software Reliab, Rec of Pap |
---|---|
City | New York City, NY, USA |
Period | 4/30/73 → 5/2/73 |
All Science Journal Classification (ASJC) codes
- General Engineering