Abstract
A good graph layout can clarify complex relationship among objects. A typical positioning of a node involves placing a label that identifies the object represented by the node. Once the nodes are placed, where edge routings that are easy to read is needed. This involves generating smooth curves that avoid touching unrelated nodes and edges. Two algorithms are animated to solve two cases of the routing problem: the first case is routing within an simple polygon; the second is routing around holes in a polygon.
Original language | English (US) |
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Pages | 415-416 |
Number of pages | 2 |
State | Published - 1998 |
Event | Proceedings of the 1998 14th Annual Symposium on Computational Geometry - Minneapolis, MN, USA Duration: Jun 7 1998 → Jun 10 1998 |
Other
Other | Proceedings of the 1998 14th Annual Symposium on Computational Geometry |
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City | Minneapolis, MN, USA |
Period | 6/7/98 → 6/10/98 |
All Science Journal Classification (ASJC) codes
- Theoretical Computer Science
- Geometry and Topology
- Computational Mathematics