Painting with triangles

Mark D. Benjamin, Stephen DiVerdi, Adam Finkelstein

Research output: Chapter in Book/Report/Conference proceedingConference contribution

3 Scopus citations

Abstract

Although vector graphics offer a number of benefits, conventional vector painting programs offer only limited support for the traditional painting metaphor. We propose a new algorithm that translates a user's mouse motion into a triangle mesh representation. This triangle mesh can then be composited onto a canvas containing an existing mesh representation of earlier strokes. This representation allows the algorithm to render solid colors and linear gradients. It also enables painting at any resolution. This paradigm allows artists to create complex, multi-scale drawings with gradients and sharp features while avoiding pixel sampling artifacts.

Original languageEnglish (US)
Title of host publicationNPAR 2014 - Proceedings of the Workshop on Non-Photorealistic Animation and Rendering - Joint Symposium on Computational Aesthetics and Sketch-Based Interfaces and Modeling and Non-Photorealistic Animation and Rendering, Expressive 2014
EditorsStephen N. Spencer
PublisherAssociation for Computing Machinery
Pages13-20
Number of pages8
ISBN (Electronic)9781450330206
DOIs
StatePublished - Aug 8 2014
EventWorkshop on Non-Photorealistic Animation and Rendering, NPAR 2014 - 4th Joint Symposium on Computational Aesthetics and Sketch-Based Interfaces and Modeling and Non-Photorealistic Animation and Rendering, Expressive 2014 - Vancouver, Canada
Duration: Aug 8 2014Aug 10 2014

Publication series

NameNPAR Symposium on Non-Photorealistic Animation and Rendering
Volume2014-January

Other

OtherWorkshop on Non-Photorealistic Animation and Rendering, NPAR 2014 - 4th Joint Symposium on Computational Aesthetics and Sketch-Based Interfaces and Modeling and Non-Photorealistic Animation and Rendering, Expressive 2014
CountryCanada
CityVancouver
Period8/8/148/10/14

All Science Journal Classification (ASJC) codes

  • Applied Mathematics
  • Computer Graphics and Computer-Aided Design
  • Computer Science Applications
  • Modeling and Simulation

Keywords

  • Digital painting
  • Triangle mesh
  • Vector graphics

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  • Cite this

    Benjamin, M. D., DiVerdi, S., & Finkelstein, A. (2014). Painting with triangles. In S. N. Spencer (Ed.), NPAR 2014 - Proceedings of the Workshop on Non-Photorealistic Animation and Rendering - Joint Symposium on Computational Aesthetics and Sketch-Based Interfaces and Modeling and Non-Photorealistic Animation and Rendering, Expressive 2014 (pp. 13-20). (NPAR Symposium on Non-Photorealistic Animation and Rendering; Vol. 2014-January). Association for Computing Machinery. https://doi.org/10.1145/2630397.2630399