## Abstract

The classical theory of reinforcement learning (RL) has focused on tabular and linear representations of value functions. Further progress hinges on combining RL with modern function approximators such as kernel functions and deep neural networks, and indeed there have been many empirical successes that have exploited such combinations in large-scale applications. There are profound challenges, however, in developing a theory to support this enterprise, most notably the need to take into consideration the exploration-exploitation tradeoff at the core of RL in conjunction with the computational and statistical tradeoffs that arise in modern function-approximation-based learning systems. We approach these challenges by studying an optimistic modification of the least-squares value iteration algorithm, in the context of the action-value function represented by a kernel function or an overparameterized neural network. We establish both polynomial runtime complexity and polynomial sample complexity for this algorithm, without additional assumptions on the data-generating model. In particular, we prove that the algorithm incurs an O^{e}(d_{F}H^{2p}T) regret, where d_{F} characterizes the intrinsic complexity of the function class F, H is the length of each episode, and T is the total number of episodes. Our regret bounds are independent of the number of states, a result which exhibits clearly the benefit of function approximation in RL.

Original language | English (US) |
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Journal | Advances in Neural Information Processing Systems |

Volume | 2020-December |

State | Published - 2020 |

Event | 34th Conference on Neural Information Processing Systems, NeurIPS 2020 - Virtual, Online Duration: Dec 6 2020 → Dec 12 2020 |

## All Science Journal Classification (ASJC) codes

- Computer Networks and Communications
- Information Systems
- Signal Processing