Abstract
Goal-oriented Reinforcement Learning, where the agent needs to reach the goal state while simultaneously minimizing the cost, has received significant attention in real-world applications. Its theoretical formulation, stochastic shortest path (SSP), has been intensively researched in the online setting. Nevertheless, it remains understudied when such an online interaction is prohibited and only historical data is provided. In this paper, we consider the offline stochastic shortest path problem when the state space and the action space are finite. We design the simple value iterationbased algorithms for tackling both offline policy evaluation (OPE) and offline policy learning tasks. Notably, our analysis of these simple algorithms yields strong instance-dependent bounds which can imply worst-case bounds that are near-minimax optimal. We hope our study could help illuminate the fundamental statistical limits of the offline SSP problem and motivate further studies beyond the scope of current consideration.
Original language | English (US) |
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Pages (from-to) | 2278-2288 |
Number of pages | 11 |
Journal | Proceedings of Machine Learning Research |
Volume | 180 |
State | Published - 2022 |
Externally published | Yes |
Event | 38th Conference on Uncertainty in Artificial Intelligence, UAI 2022 - Eindhoven, Netherlands Duration: Aug 1 2022 → Aug 5 2022 |
All Science Journal Classification (ASJC) codes
- Artificial Intelligence
- Software
- Control and Systems Engineering
- Statistics and Probability