Network of PCs as high-performance servers: Requirements for a communication mechanism

Research output: Contribution to conferencePaper

Abstract

Networks of commodity PCs have the potential to provide extremely cost-effective computing and information services. However, they will fulfill their promise only if their system performance is truly competitive commercial multi-computers or multiprocessors. To achieve this goal, the requirements for the communication mechanism used in such a system must not only consider end-to-end communication performance, but also consider how to accommodate commodity PC hardware and commodity operating system software. This paper describes several such requirements learned in Shrimp project and shows that a careful design and implementation can yield a high-performance communication mechanism that satisfies these requirements.

Original languageEnglish (US)
Pages225-230
Number of pages6
StatePublished - Dec 1 1996
EventProceedings of the 1996 3rd International Conference on Massively Parallel Processing Using Optical Interconnections, MPPOI'96 - Maui, HI, USA
Duration: Oct 27 1996Oct 29 1996

Other

OtherProceedings of the 1996 3rd International Conference on Massively Parallel Processing Using Optical Interconnections, MPPOI'96
CityMaui, HI, USA
Period10/27/9610/29/96

All Science Journal Classification (ASJC) codes

  • Computer Science(all)

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  • Cite this

    Li, K. (1996). Network of PCs as high-performance servers: Requirements for a communication mechanism. 225-230. Paper presented at Proceedings of the 1996 3rd International Conference on Massively Parallel Processing Using Optical Interconnections, MPPOI'96, Maui, HI, USA, .