@inproceedings{43cb6c231cfb4c5e95483f166e85ffe3,
title = "Multiperspective panoramas for cel animation",
abstract = "We describe a new approach for simulating apparent camera motion through a 3D environment. The approach is motivated by a traditional technique used in 2D cel animation, in which a single background image, which we call a multiperspective panorama, is used to incorporate multiple views of a 3D environment as seen from along a given camera path. When viewed through a small moving window, the panorama produces the illusion of 3D motion. In this paper, we explore how such panoramas can be designed by computer, and we examine their application to cel animation in particular. Multiperspective panoramas should also be useful for any application in which predefined camera moves are applied to 3D scenes, including virtual reality fly-throughs, computer games, and architectural walk-throughs.",
keywords = "CGI production, compositing, illustration, image-based rendering, mosaics, multiplaning, non-photorealistic rendering",
author = "Wood, {Daniel N.} and Adam Finkelstein and Hughes, {John F.} and Thayer, {Craig E.} and Salesin, {David H.}",
note = "Publisher Copyright: Copyright {\textcopyright} 1997 by the Association for Computing Machinery, Inc.; 24th Annual Conference on Computer Graphics and Interactive Techniques, SIGGRAPH 1997 ; Conference date: 03-08-1997 Through 08-08-1997",
year = "1997",
month = aug,
day = "3",
doi = "10.1145/258734.258859",
language = "English (US)",
series = "Proceedings of the 24th Annual Conference on Computer Graphics and Interactive Techniques, SIGGRAPH 1997",
publisher = "Association for Computing Machinery, Inc",
pages = "243--250",
booktitle = "Proceedings of the 24th Annual Conference on Computer Graphics and Interactive Techniques, SIGGRAPH 1997",
}