Making projects, making friends: online community as catalyst for interactive media creation.

Karen Brennan, Andrés Monroy-Hernández, Mitchel Resnick

Research output: Contribution to journalArticlepeer-review

52 Scopus citations


To become full and active participants in today's technologically saturated society, young people need to become creators (and not just consumers) of interactive media. Developing the requisite abilities and capacities is not a wholly individual process; it is important for young people to have access to communities where they can collaborate and share ideas. This article uses the Scratch online community for exploring how different forms of participation and collaboration can support and shape the ways in which young people develop as creators of interactive media. We describe participation in this community in terms of a spectrum ranging from socializing to creating and present examples of three forms of collaboration within the community. We argue that the most exciting interactive media creation and valuable learning experiences are taking place in the middle space, where participants draw on the best of socializing and creating practices.

Original languageEnglish (US)
Pages (from-to)75-83
Number of pages9
JournalNew directions for youth development
Issue number128
StatePublished - 2010

All Science Journal Classification (ASJC) codes

  • General Medicine


Dive into the research topics of 'Making projects, making friends: online community as catalyst for interactive media creation.'. Together they form a unique fingerprint.

Cite this