Abstract
Which information structures are more effective at eliminating first-and higher-order uncertainty and hence at facilitating efficient play in coordination games? We consider a learning setting where players observe many private signals about the state. First, we characterize multi-agent learning efficiency, that is, the rate at which players approximate common knowledge. We find that this coincides with the rate at which first-order uncertainty disappears, as higher-order uncertainty vanishes faster than first-order uncertainty. Second, we show that with enough signal draws, information structures with higher learning efficiency in-duce higher equilibrium welfare. We highlight information design implications for games in data-rich environments.
| Original language | English (US) |
|---|---|
| Pages (from-to) | 3377-3414 |
| Number of pages | 38 |
| Journal | Journal of Political Economy |
| Volume | 131 |
| Issue number | 12 |
| DOIs | |
| State | Published - Dec 2023 |
| Externally published | Yes |
All Science Journal Classification (ASJC) codes
- Economics and Econometrics
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