TY - GEN
T1 - Keep CALM and explore
T2 - 2020 Conference on Empirical Methods in Natural Language Processing, EMNLP 2020
AU - Yao, Shunyu
AU - Rao, Rohan
AU - Hausknecht, Matthew
AU - Narasimhan, Karthik
N1 - Publisher Copyright:
© 2020 Association for Computational Linguistics.
PY - 2020
Y1 - 2020
N2 - Text-based games present a unique challenge for autonomous agents to operate in natural language and handle enormous action spaces. In this paper, we propose the Contextual Action Language Model (CALM) to generate a compact set of action candidates at each game state. Our key insight is to train language models on human gameplay, where people demonstrate linguistic priors and a general game sense for promising actions conditioned on game history. We combine CALM with a reinforcement learning agent which re-ranks the generated action candidates to maximize in-game rewards. We evaluate our approach using the Jericho benchmark (Hausknecht et al., 2019a), on games unseen by CALM during training. Our method obtains a 69% relative improvement in average game score over the previous state-of-the-art model. Surprisingly, on half of these games, CALM is competitive with or better than other models that have access to ground truth admissible actions.
AB - Text-based games present a unique challenge for autonomous agents to operate in natural language and handle enormous action spaces. In this paper, we propose the Contextual Action Language Model (CALM) to generate a compact set of action candidates at each game state. Our key insight is to train language models on human gameplay, where people demonstrate linguistic priors and a general game sense for promising actions conditioned on game history. We combine CALM with a reinforcement learning agent which re-ranks the generated action candidates to maximize in-game rewards. We evaluate our approach using the Jericho benchmark (Hausknecht et al., 2019a), on games unseen by CALM during training. Our method obtains a 69% relative improvement in average game score over the previous state-of-the-art model. Surprisingly, on half of these games, CALM is competitive with or better than other models that have access to ground truth admissible actions.
UR - http://www.scopus.com/inward/record.url?scp=85108687879&partnerID=8YFLogxK
UR - http://www.scopus.com/inward/citedby.url?scp=85108687879&partnerID=8YFLogxK
M3 - Conference contribution
AN - SCOPUS:85108687879
T3 - EMNLP 2020 - 2020 Conference on Empirical Methods in Natural Language Processing, Proceedings of the Conference
SP - 8736
EP - 8754
BT - EMNLP 2020 - 2020 Conference on Empirical Methods in Natural Language Processing, Proceedings of the Conference
PB - Association for Computational Linguistics (ACL)
Y2 - 16 November 2020 through 20 November 2020
ER -