Information value of two-prover games

Mark Braverman, Young Kun Ko

Research output: Chapter in Book/Report/Conference proceedingConference contribution

1 Scopus citations

Abstract

We introduce a generalization of the standard framework for studying the di culty of two-prover games. Specifically, we study the model where Alice and Bob are allowed to communicate (with information constraints) – in contrast to the usual two-prover game where they are not allowed to communicate after receiving their respective input. We study the trade-off between the information cost of the protocol and the achieved value of the game after the protocol. In particular, we show the connection of this trade-off and the amortized behavior of the game (i.e. repeated value of the game). We show that if one can win the game with at least (1−)-probability by communicating at most bits of information, then one can win n copies with probability at least 2−O(n). This gives an intuitive explanation why Raz’s counter-example to strong parallel repetition [16] (the odd cycle game) is a counter-example to strong parallel repetition – one can win the odd-cycle game on a cycle of length m by communicating O(m2)-bits where m is the number of vertices. Conversely, for projection games, we show that if one can win n copies with probability larger than (1 − )n, then one can win one copy with at least (1 − O())-probability by communicating O() bits of information. By showing the equivalence between information value and amortized value, we give an alternative direction for further works in studying amortized behavior of the two-prover games. The main technical tool is the “Chi-Squared Lemma” which bounds the information cost of the protocol in terms of Chi-Squared distance, instead of usual divergence. This avoids the square loss from using Pinsker’s Inequality.

Original languageEnglish (US)
Title of host publication9th Innovations in Theoretical Computer Science, ITCS 2018
EditorsAnna R. Karlin
PublisherSchloss Dagstuhl- Leibniz-Zentrum fur Informatik GmbH, Dagstuhl Publishing
ISBN (Electronic)9783959770606
DOIs
StatePublished - Jan 1 2018
Event9th Innovations in Theoretical Computer Science, ITCS 2018 - Cambridge, United States
Duration: Jan 11 2018Jan 14 2018

Publication series

NameLeibniz International Proceedings in Informatics, LIPIcs
Volume94
ISSN (Print)1868-8969

Other

Other9th Innovations in Theoretical Computer Science, ITCS 2018
Country/TerritoryUnited States
CityCambridge
Period1/11/181/14/18

All Science Journal Classification (ASJC) codes

  • Software

Keywords

  • Amortized Value of the Game
  • Odd-Cycle Game
  • Parallel Repetition
  • Two Prover Game

Fingerprint

Dive into the research topics of 'Information value of two-prover games'. Together they form a unique fingerprint.

Cite this