TY - CHAP
T1 - Game theory
AU - Vanderbei, Robert J.
N1 - Publisher Copyright:
© The Editor(s) (if applicable) and The Author(s), under exclusive license to Springer Nature Switzerland AG 2020.
PY - 2020
Y1 - 2020
N2 - In this chapter, we shall study if not the most practical then certainly an elegant application of linear programming. The subject is called game theory, and we shall focus on the simplest type of game, called the finite two-person zero-sum game, or just matrix game for short.
AB - In this chapter, we shall study if not the most practical then certainly an elegant application of linear programming. The subject is called game theory, and we shall focus on the simplest type of game, called the finite two-person zero-sum game, or just matrix game for short.
UR - http://www.scopus.com/inward/record.url?scp=85090001358&partnerID=8YFLogxK
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U2 - 10.1007/978-3-030-39415-8_11
DO - 10.1007/978-3-030-39415-8_11
M3 - Chapter
AN - SCOPUS:85090001358
T3 - International Series in Operations Research and Management Science
SP - 171
EP - 185
BT - International Series in Operations Research and Management Science
PB - Springer
ER -