Abstract
In fields ranging from technical illustration to mapmaking, artists have developed distinctive visual styles designed to convey both detail and overall shape as clearly as possible. We investigate a non-photorealistic shading model, inspired by techniques for cartographic terrain relief, based on dynamically adjusting the effective light position for different areas of the surface. It reveals detail regardless of surface orientation and, by operating at multiple scales, is designed to convey detail at all frequencies simultaneously.
Original language | English (US) |
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Pages (from-to) | 1199-1205 |
Number of pages | 7 |
Journal | ACM Transactions on Graphics |
Volume | 25 |
Issue number | 3 |
DOIs | |
State | Published - Jul 2006 |
Event | ACM SIGGRAPH 2006 - Boston, MA, United States Duration: Jul 30 2006 → Aug 3 2006 |
All Science Journal Classification (ASJC) codes
- Computer Graphics and Computer-Aided Design
Keywords
- Non-photorealistic rendering
- Shape depiction