TY - GEN
T1 - Emergent Coordination Through Game-Induced Nonlinear Opinion Dynamics
AU - Hu, Haimin
AU - Nakamura, Kensuke
AU - Hsu, Kai Chieh
AU - Leonard, Naomi Ehrich
AU - Fisac, Jaime Fernández
N1 - Publisher Copyright:
© 2023 IEEE.
PY - 2023
Y1 - 2023
N2 - We present a multi-agent decision-making framework for the emergent coordination of autonomous agents whose intents are initially undecided. Dynamic non-cooperative games have been used to encode multi-agent interaction, but ambiguity arising from factors such as goal preference or the presence of multiple equilibria may lead to coordination issues, ranging from the 'freezing robot' problem to unsafe behavior in safety-critical events. The recently developed nonlinear opinion dynamics (NOD) [1] provide guarantees for breaking deadlocks. However, choosing the appropriate model parameters automatically in general multi-agent settings remains a challenge. In this paper, we first propose a novel and principled procedure for synthesizing NOD based on the value functions of dynamic games conditioned on agents' intents. In particular, we provide for the two-player two-option case precise stability conditions for equilibria of the game-induced NOD based on the mismatch between agents' opinions and their game values. We then propose an optimization-based trajectory optimization algorithm that computes agents' policies guided by the evolution of opinions. The efficacy of our method is illustrated with a simulated toll station coordination example.
AB - We present a multi-agent decision-making framework for the emergent coordination of autonomous agents whose intents are initially undecided. Dynamic non-cooperative games have been used to encode multi-agent interaction, but ambiguity arising from factors such as goal preference or the presence of multiple equilibria may lead to coordination issues, ranging from the 'freezing robot' problem to unsafe behavior in safety-critical events. The recently developed nonlinear opinion dynamics (NOD) [1] provide guarantees for breaking deadlocks. However, choosing the appropriate model parameters automatically in general multi-agent settings remains a challenge. In this paper, we first propose a novel and principled procedure for synthesizing NOD based on the value functions of dynamic games conditioned on agents' intents. In particular, we provide for the two-player two-option case precise stability conditions for equilibria of the game-induced NOD based on the mismatch between agents' opinions and their game values. We then propose an optimization-based trajectory optimization algorithm that computes agents' policies guided by the evolution of opinions. The efficacy of our method is illustrated with a simulated toll station coordination example.
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U2 - 10.1109/CDC49753.2023.10383660
DO - 10.1109/CDC49753.2023.10383660
M3 - Conference contribution
AN - SCOPUS:85180312016
T3 - Proceedings of the IEEE Conference on Decision and Control
SP - 8122
EP - 8129
BT - 2023 62nd IEEE Conference on Decision and Control, CDC 2023
PB - Institute of Electrical and Electronics Engineers Inc.
T2 - 62nd IEEE Conference on Decision and Control, CDC 2023
Y2 - 13 December 2023 through 15 December 2023
ER -