Abstract
We describe a system for high-resolution capture of moving 3D geometry, beginning with dynamic normal maps from multiple views. The normal maps are captured using active shape-from-shading (photometric stereo), with a large lighting dome providing a series of novel spherical lighting configurations. To compensate for low-frequency deformation, we perform multi-view matching and thin-plate spline deformation on the initial surfaces obtained by integrating the normal maps. Next, the corrected meshes are merged into a single mesh using a volumetric method. The final output is a set of meshes, which were impossible to produce with previous methods. The meshes exhibit details on the order of a few millimeters, and represent the performance over human-size working volumes at a temporal resolution of 60Hz.
Original language | English (US) |
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Title of host publication | Proceedings of ACM SIGGRAPH Asia 2009, SIGGRAPH Asia '09 |
Pages | 174:1-174:11 |
Volume | 28 |
Edition | 5 |
DOIs | |
State | Published - 2009 |
Event | ACM SIGGRAPH Asia 2009, SIGGRAPH Asia '09 - Yokohama, Japan Duration: Dec 16 2009 → Dec 19 2009 |
Other
Other | ACM SIGGRAPH Asia 2009, SIGGRAPH Asia '09 |
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Country/Territory | Japan |
City | Yokohama |
Period | 12/16/09 → 12/19/09 |
All Science Journal Classification (ASJC) codes
- Computer Graphics and Computer-Aided Design