Abstract
We consider the computation of the convex hull of a given n-point set in three-dimensional Euclidean space in an output-sensitive manner. Clarkson and Shor proposed an optimal randomized algorithm for this problem, with an expected running time O(n log h), where h denotes the number of points on the surface of the convex hull. In this note we point out that the algorithm can be made deterministic by using recently developed techniques, thus obtaining an optimal deterministic algorithm.
Original language | English (US) |
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Pages (from-to) | 27-32 |
Number of pages | 6 |
Journal | Computational Geometry: Theory and Applications |
Volume | 5 |
Issue number | 1 |
DOIs | |
State | Published - Mar 1995 |
Externally published | Yes |
All Science Journal Classification (ASJC) codes
- Computer Science Applications
- Geometry and Topology
- Control and Optimization
- Computational Theory and Mathematics
- Computational Mathematics
Keywords
- Computational complexity
- Computational geometry
- Convex hull
- Randomized algorithm