Data rate smoothing in interactive walkthrough applications using 2D prefetching

Vitali Zagorodnov, Peter J. Ramadge

Research output: Contribution to conferencePaperpeer-review

3 Scopus citations

Abstract

Compared to a geometric approach, image based rendering applied to 3D view reconstruction doesn't require 3D model construction and doesn't depend on the complexity of the environment. But the large number of images needed for rendering poses a problem of compression and storage. MPEG style algorithms can be used to efficiently compress the data. If the image set has to be accessed through a communication channel, the available bit rate can become a limiting factor in interactive walkthroughs. As the compressed video stream from an MPEG encoder comprises variable rate traffic, different buffering and prefetching techniques can be used to smooth the data rate and thus efficiently utilize the available bit rate. Many interesting aspects arise due to the 2D nature of the problem.

Original languageEnglish (US)
PagesIII/201-III/204
StatePublished - 2002
EventInternational Conference on Image Processing (ICIP'02) - Rochester, NY, United States
Duration: Sep 22 2002Sep 25 2002

Other

OtherInternational Conference on Image Processing (ICIP'02)
Country/TerritoryUnited States
CityRochester, NY
Period9/22/029/25/02

All Science Journal Classification (ASJC) codes

  • Hardware and Architecture
  • Computer Vision and Pattern Recognition
  • Electrical and Electronic Engineering

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