Abstract
A class of binary decision-making tasks called the two-alternative forced-choice task has been used extensively in psychology and behavioral economics experiments to investigate human decision making. The human subject makes a choice between two options at regular time intervals and receives a reward after each choice; for a variety of reward structures, these experiments show convergence of the aggregate behavior to rewards that are often suboptimal. In this paper we present two models of human decision making: one is the Win-Stay, Lose-Switch (WSLS) model and the other is a deterministic limit of the popular Drift Diffusion (DD) model. With these models we prove the convergence of human behavior to the observed aggregate decision making for reward structures with matching points. The analysis is motivated by human-in-the-loop systems, where humans are often required to make repeated choices among finite alternatives in response to evolving system performance measures. We discuss application of the convergence result to the design of human-in-the-loop systems using a map from the human subject to a human supervisor.
| Original language | English (US) |
|---|---|
| Pages (from-to) | 87-97 |
| Number of pages | 11 |
| Journal | Systems and Control Letters |
| Volume | 59 |
| Issue number | 2 |
| DOIs | |
| State | Published - Feb 2010 |
All Science Journal Classification (ASJC) codes
- Control and Systems Engineering
- General Computer Science
- Mechanical Engineering
- Electrical and Electronic Engineering
Keywords
- Drift diffusion model
- Explore vs. exploit
- Human decision making
- Robotic foraging
- Two-alternative forced-choice task
- Win-stay, lose-switch model
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