TY - JOUR
T1 - Convergence in human decision-making dynamics
AU - Cao, Ming
AU - Stewart, Andrew
AU - Leonard, Naomi Ehrich
N1 - Funding Information:
We have benefited greatly from discussions with Philip Holmes, Jonathan Cohen, Damon Tomlin, Andrea Nedic, Pat Simen and Deborah Prentice. We thank the anonymous reviewers for their insights and constructive comments. This research was supported in part by AFOSR grant FA9550-07-1-0-0528 and ONR grant N00014-04-1-0534.
PY - 2010/2
Y1 - 2010/2
N2 - A class of binary decision-making tasks called the two-alternative forced-choice task has been used extensively in psychology and behavioral economics experiments to investigate human decision making. The human subject makes a choice between two options at regular time intervals and receives a reward after each choice; for a variety of reward structures, these experiments show convergence of the aggregate behavior to rewards that are often suboptimal. In this paper we present two models of human decision making: one is the Win-Stay, Lose-Switch (WSLS) model and the other is a deterministic limit of the popular Drift Diffusion (DD) model. With these models we prove the convergence of human behavior to the observed aggregate decision making for reward structures with matching points. The analysis is motivated by human-in-the-loop systems, where humans are often required to make repeated choices among finite alternatives in response to evolving system performance measures. We discuss application of the convergence result to the design of human-in-the-loop systems using a map from the human subject to a human supervisor.
AB - A class of binary decision-making tasks called the two-alternative forced-choice task has been used extensively in psychology and behavioral economics experiments to investigate human decision making. The human subject makes a choice between two options at regular time intervals and receives a reward after each choice; for a variety of reward structures, these experiments show convergence of the aggregate behavior to rewards that are often suboptimal. In this paper we present two models of human decision making: one is the Win-Stay, Lose-Switch (WSLS) model and the other is a deterministic limit of the popular Drift Diffusion (DD) model. With these models we prove the convergence of human behavior to the observed aggregate decision making for reward structures with matching points. The analysis is motivated by human-in-the-loop systems, where humans are often required to make repeated choices among finite alternatives in response to evolving system performance measures. We discuss application of the convergence result to the design of human-in-the-loop systems using a map from the human subject to a human supervisor.
KW - Drift diffusion model
KW - Explore vs. exploit
KW - Human decision making
KW - Robotic foraging
KW - Two-alternative forced-choice task
KW - Win-stay, lose-switch model
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U2 - 10.1016/j.sysconle.2009.12.002
DO - 10.1016/j.sysconle.2009.12.002
M3 - Article
AN - SCOPUS:75249089394
SN - 0167-6911
VL - 59
SP - 87
EP - 97
JO - Systems and Control Letters
JF - Systems and Control Letters
IS - 2
ER -