TY - GEN
T1 - Constant Rate Codes for Adaptive Broadcasts Do Not Exist
AU - Efremenko, Klim
AU - Kol, Gillat
AU - Paramonov, Dmitry
AU - Saxena, Raghuvansh R.
N1 - Publisher Copyright:
© 2025 IEEE.
PY - 2025
Y1 - 2025
N2 - Can the n-party broadcast channel, where any symbol sent by one party is received by all, be made resilient to noise with low overhead? Namely, is it possible to construct interactive error-correcting codes that convert any protocol designed for the noiseless broadcast channel into one that works over the noisy broadcast channel and is not much longer than the original protocol?[12, STOC 2018] showed that such interactive codes with constant multiplicative overhead are possible under the assumption that the noiseless protocol being simulated is non-adaptive, meaning that it is restricted to have a pre-determined order of turns. Their noise resilient simulating protocols, however, require adaptivity, where each party can decide whether or not to broadcast given all the information available to them, including their input and received transcript. The question of whether such a simulation is possible for general, potentially adaptive, noiseless protocols was left open.We resolve this question negatively, proving that any interactive code that converts adaptive noiseless broadcast protocols into adaptive broadcast protocols resilient to stochastic errors must incur a multiplicative overhead of Ω(log n/ log log n), which is nearly tight.
AB - Can the n-party broadcast channel, where any symbol sent by one party is received by all, be made resilient to noise with low overhead? Namely, is it possible to construct interactive error-correcting codes that convert any protocol designed for the noiseless broadcast channel into one that works over the noisy broadcast channel and is not much longer than the original protocol?[12, STOC 2018] showed that such interactive codes with constant multiplicative overhead are possible under the assumption that the noiseless protocol being simulated is non-adaptive, meaning that it is restricted to have a pre-determined order of turns. Their noise resilient simulating protocols, however, require adaptivity, where each party can decide whether or not to broadcast given all the information available to them, including their input and received transcript. The question of whether such a simulation is possible for general, potentially adaptive, noiseless protocols was left open.We resolve this question negatively, proving that any interactive code that converts adaptive noiseless broadcast protocols into adaptive broadcast protocols resilient to stochastic errors must incur a multiplicative overhead of Ω(log n/ log log n), which is nearly tight.
KW - adaptive protocols
KW - broadcast channel
KW - interactive coding
UR - https://www.scopus.com/pages/publications/105034372019
UR - https://www.scopus.com/pages/publications/105034372019#tab=citedBy
U2 - 10.1109/FOCS63196.2025.00031
DO - 10.1109/FOCS63196.2025.00031
M3 - Conference contribution
AN - SCOPUS:105034372019
T3 - Proceedings - Annual IEEE Symposium on Foundations of Computer Science, FOCS
SP - 565
EP - 584
BT - Proceedings - 2025 IEEE 66th Annual Symposium on Foundations of Computer Science, FOCS 2025
PB - IEEE Computer Society
T2 - 66th IEEE Annual Symposium on Foundations of Computer Science, FOCS 2025
Y2 - 14 December 2025 through 17 December 2025
ER -