Computational highlight holography

Christian Regg, Szymon Rusinkiewicz, Wojciech Matusik, Markus Gross

Research output: Chapter in Book/Report/Conference proceedingConference contribution

9 Scopus citations


Computational highlight holography converts three-dimensional computer models into mechanical "holograms" fabricated on (specular) reflective or refractive materials. The surface consists of small grooves with patches of paraboloids or hyperboloids, each of which produces a highlight when illuminated by a directional light. Each highlight appears in different places for different view directions, with the correct binocular and motion parallax corresponding to a virtual 3D point position. Our computational pipeline begins with a 3D model and desired view position, samples the model to generate points that depict its features accurately, and computes a maximal set of non-overlapping patches to be embedded in the surface. We provide a preview of the hologram for the user, then fabricate the surface using a computer-controlled engraving machine. We show a variety of different fabricated holograms: reflective, transmissive, and holograms with color and proper shading. We also present extensions to stationary and animated 2D stippled images.

Original languageEnglish (US)
Title of host publicationProceedings of ACM SIGGRAPH Asia 2010, SIGGRAPH Asia 2010
StatePublished - 2010
EventACM SIGGRAPH Asia 2010, SIGGRAPH Asia 2010 - Seoul, Korea, Republic of
Duration: Dec 15 2010Dec 18 2010


OtherACM SIGGRAPH Asia 2010, SIGGRAPH Asia 2010
Country/TerritoryKorea, Republic of

All Science Journal Classification (ASJC) codes

  • Computer Graphics and Computer-Aided Design


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