Color gamut matching for tiled displaywalls

Grant Wallace, Han Chen, Kai Li

Research output: Chapter in Book/Report/Conference proceedingConference contribution

33 Scopus citations

Abstract

This paper presents a non-parametric full-gamut color matching algorithm. Color matching is important for the seamless appearance of tiled displays. In particular we address the case where the tiled display is composed of different types of projectors or DLP projectors with white enhancement. White enhancement produces a nonadditive color space that is difficult to model. We perform our calibration using an inexpensive colorimeter as opposed to a highly accurate spectroradiometer. Our results show that we can achieve good color balance with 1.47% variance between projectors. We present a method for applying this color gamut mapping in real-time on the newest commodity graphics cards.

Original languageEnglish (US)
Title of host publicationProceedings of the Workshop on Virtual Environments, EGVE'03
Pages293-302
Number of pages10
DOIs
StatePublished - Dec 1 2003
Event9th EUROGRAPHICS Workshop on Virtual Environments, EGVE 2003 - Zurich, Switzerland
Duration: May 22 2003May 23 2003

Publication series

NameProceedings of the Workshop on Virtual Environments, EGVE'03

Other

Other9th EUROGRAPHICS Workshop on Virtual Environments, EGVE 2003
CountrySwitzerland
CityZurich
Period5/22/035/23/03

All Science Journal Classification (ASJC) codes

  • Artificial Intelligence

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    Wallace, G., Chen, H., & Li, K. (2003). Color gamut matching for tiled displaywalls. In Proceedings of the Workshop on Virtual Environments, EGVE'03 (pp. 293-302). (Proceedings of the Workshop on Virtual Environments, EGVE'03). https://doi.org/10.1145/769953.769988