TY - JOUR
T1 - Chasing robbers on random geometric graphs - An alternative approach
AU - Alon, Noga
AU - Prałat, Paweł
N1 - Funding Information:
The first author acknowledges support by an ERC Advanced grant, by a USA-Israeli BSF grant ( 0603804531 ), and by the Hermann Minkowski Minerva Center for Geometry at Tel Aviv University. The second author acknowledges support from NSERC ( 418059-2012 ) and Ryerson University .
Publisher Copyright:
© 2014 Elsevier Ltd. All rights reserved.
PY - 2014/12/11
Y1 - 2014/12/11
N2 - We study the vertex pursuit game of Cops and Robbers, in which cops try to capture a robber on the vertices of the graph. The minimum number of cops required to win on a given graph G is called the cop number of G. We focus on Gd(n,r), a random geometric graph in which n vertices are chosen uniformly at random and independently from [0,1]d, and two vertices are adjacent if the Euclidean distance between them is at most r. The main result is that if r3d-1>cdlognn then the cop number is 1 with probability that tends to 1 as n tends to infinity. The case d=2 was proved earlier and independently in Beveridge et al. (2012), using a different approach. Our method provides a tight O(1/r2) upper bound for the number of rounds needed to catch the robber.
AB - We study the vertex pursuit game of Cops and Robbers, in which cops try to capture a robber on the vertices of the graph. The minimum number of cops required to win on a given graph G is called the cop number of G. We focus on Gd(n,r), a random geometric graph in which n vertices are chosen uniformly at random and independently from [0,1]d, and two vertices are adjacent if the Euclidean distance between them is at most r. The main result is that if r3d-1>cdlognn then the cop number is 1 with probability that tends to 1 as n tends to infinity. The case d=2 was proved earlier and independently in Beveridge et al. (2012), using a different approach. Our method provides a tight O(1/r2) upper bound for the number of rounds needed to catch the robber.
KW - Cops and Robbers
KW - Random graphs
KW - Vertex-pursuit games
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U2 - 10.1016/j.dam.2014.06.004
DO - 10.1016/j.dam.2014.06.004
M3 - Article
AN - SCOPUS:84907712296
SN - 0166-218X
VL - 178
SP - 149
EP - 152
JO - Discrete Applied Mathematics
JF - Discrete Applied Mathematics
ER -