TY - GEN
T1 - Boredom, Information-Seeking and Exploration
AU - Geana, Andra
AU - Wilson, Robert C.
AU - Daw, Nathaniel
AU - Cohen, Jonathan D.
N1 - Publisher Copyright:
© 2016 Proceedings of the 38th Annual Meeting of the Cognitive Science Society, CogSci 2016. All rights reserved.
PY - 2016
Y1 - 2016
N2 - Any adaptive organism faces the choice between taking actions with known benefits (exploitation), and sampling new actions to check for other, more valuable opportunities available (exploration). The latter involves information-seeking, a drive so fundamental to learning and long-term reward that it can reasonably be considered, through evolution or development, to have acquired its own value, independent of immediate reward. Similarly, behaviors that fail to yield information may have come to be associated with aversive experiences such as boredom, demotivation, and task disengagement. In accord with these suppositions, we propose that boredom reflects an adaptive signal for managing the exploration-exploitation tradeoff, in the service of optimizing information acquisition and long-term reward. We tested participants in three experiments, manipulating the information content in their immediate task environment, and showed that increased perceptions of boredom arise in environments in which there is little useful information, and that higher boredom correlates with higher exploration. These findings are the first step toward a model formalizing the relationship between exploration, exploitation and boredom.
AB - Any adaptive organism faces the choice between taking actions with known benefits (exploitation), and sampling new actions to check for other, more valuable opportunities available (exploration). The latter involves information-seeking, a drive so fundamental to learning and long-term reward that it can reasonably be considered, through evolution or development, to have acquired its own value, independent of immediate reward. Similarly, behaviors that fail to yield information may have come to be associated with aversive experiences such as boredom, demotivation, and task disengagement. In accord with these suppositions, we propose that boredom reflects an adaptive signal for managing the exploration-exploitation tradeoff, in the service of optimizing information acquisition and long-term reward. We tested participants in three experiments, manipulating the information content in their immediate task environment, and showed that increased perceptions of boredom arise in environments in which there is little useful information, and that higher boredom correlates with higher exploration. These findings are the first step toward a model formalizing the relationship between exploration, exploitation and boredom.
KW - boredom
KW - exploration
KW - information-seeking
UR - http://www.scopus.com/inward/record.url?scp=85139197792&partnerID=8YFLogxK
UR - http://www.scopus.com/inward/citedby.url?scp=85139197792&partnerID=8YFLogxK
M3 - Conference contribution
AN - SCOPUS:85139197792
T3 - Proceedings of the 38th Annual Meeting of the Cognitive Science Society, CogSci 2016
SP - 1751
EP - 1756
BT - Proceedings of the 38th Annual Meeting of the Cognitive Science Society, CogSci 2016
A2 - Papafragou, Anna
A2 - Grodner, Daniel
A2 - Mirman, Daniel
A2 - Trueswell, John C.
PB - The Cognitive Science Society
T2 - 38th Annual Meeting of the Cognitive Science Society: Recognizing and Representing Events, CogSci 2016
Y2 - 10 August 2016 through 13 August 2016
ER -