AoI Minimization for Grant-Free Massive Access with Short Packets using Mean-Field Games

Hongliang Zhang, Yuhan Kang, Zhu Han, H. Vincent Poor

Research output: Chapter in Book/Report/Conference proceedingConference contribution

2 Scopus citations

Abstract

Grant-free (GF) access, where channels are accessed without undergoing assignment through a handshake process, is a promising solution to support the massive connectivity for IoT networks. In this paper, we consider uplink GF massive access for an IoT network. IoT devices generate short packets and transmit the generated packets by GF non-orthogonal multiple access (NOMA) communications. To keep the information fresh, we first derive the age of information (AoI) in the GF short-packet communications and then formulate the AoI minimization problem. However, the AoI minimization problem is challenging to solve since the number of users involved is large. To tackle this problem efficiently, we propose a mean-field evolutionary game-based scheme where the average behavior of the IoT nodes will be considered rather than their individual behavior to reduce the complexity. Simulation results verify the effectiveness of the proposed mean-field evolutionary game-based algorithm.

Original languageEnglish (US)
Title of host publication2020 IEEE Global Communications Conference, GLOBECOM 2020 - Proceedings
PublisherInstitute of Electrical and Electronics Engineers Inc.
ISBN (Electronic)9781728182988
DOIs
StatePublished - Dec 2020
Event2020 IEEE Global Communications Conference, GLOBECOM 2020 - Virtual, Taipei, Taiwan, Province of China
Duration: Dec 7 2020Dec 11 2020

Publication series

Name2020 IEEE Global Communications Conference, GLOBECOM 2020 - Proceedings
Volume2020-January

Conference

Conference2020 IEEE Global Communications Conference, GLOBECOM 2020
Country/TerritoryTaiwan, Province of China
CityVirtual, Taipei
Period12/7/2012/11/20

All Science Journal Classification (ASJC) codes

  • Media Technology
  • Modeling and Simulation
  • Instrumentation
  • Artificial Intelligence
  • Computer Networks and Communications
  • Hardware and Architecture
  • Software
  • Safety, Risk, Reliability and Quality

Keywords

  • Age of information
  • Internet-of-Things
  • grant-free massive access
  • mean-field game
  • short-packet

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