TY - GEN
T1 - Analyzing the performance of greedy maximal scheduling via local pooling and graph theory
AU - Birand, Berk
AU - Chudnovsky, Maria
AU - Ries, Bernard
AU - Seymour, Paul
AU - Zussman, Gil
AU - Zwols, Yori
PY - 2010
Y1 - 2010
N2 - Efficient operation of wireless networks and switches requires using simple (and in some cases distributed) scheduling algorithms. In general, simple greedy algorithms (known as Greedy Maximal Scheduling - GMS) are guaranteed to achieve only a fraction of the maximum possible throughput (e.g., 50% throughput in switches). However, it was recently shown that in networks in which the Local Pooling conditions are satisfied, GMS achieves 100% throughput. Moreover, in networks in which the σ-Local Pooling conditions hold, GMS achieves σ% throughput. In this paper, we focus on identifying the specific network topologies that satisfy these conditions. In particular, we provide the first characterization of all the network graphs in which Local Pooling holds under primary interference constraints (in these networks GMS achieves 100% throughput). This leads to a linear time algorithm for identifying Local Pooling-satisfying graphs. Moreover, by using similar graph theoretical methods, we show that in all bipartite graphs (i.e., input-queued switches) of size up to 7xn, GMS is guaranteed to achieve 66% throughput, thereby improving upon the previously known 50% lower bound. Finally, we study the performance of GMS in interference graphs and show that in certain specific topologies its performance could be very bad. Overall, the paper demonstrates that using graph theoretical techniques can significantly contribute to our understanding of greedy scheduling algorithms.
AB - Efficient operation of wireless networks and switches requires using simple (and in some cases distributed) scheduling algorithms. In general, simple greedy algorithms (known as Greedy Maximal Scheduling - GMS) are guaranteed to achieve only a fraction of the maximum possible throughput (e.g., 50% throughput in switches). However, it was recently shown that in networks in which the Local Pooling conditions are satisfied, GMS achieves 100% throughput. Moreover, in networks in which the σ-Local Pooling conditions hold, GMS achieves σ% throughput. In this paper, we focus on identifying the specific network topologies that satisfy these conditions. In particular, we provide the first characterization of all the network graphs in which Local Pooling holds under primary interference constraints (in these networks GMS achieves 100% throughput). This leads to a linear time algorithm for identifying Local Pooling-satisfying graphs. Moreover, by using similar graph theoretical methods, we show that in all bipartite graphs (i.e., input-queued switches) of size up to 7xn, GMS is guaranteed to achieve 66% throughput, thereby improving upon the previously known 50% lower bound. Finally, we study the performance of GMS in interference graphs and show that in certain specific topologies its performance could be very bad. Overall, the paper demonstrates that using graph theoretical techniques can significantly contribute to our understanding of greedy scheduling algorithms.
KW - Graph theory
KW - Local pooling
KW - Scheduling
KW - Switches
KW - Throughput maximization
KW - Wireless networks
UR - http://www.scopus.com/inward/record.url?scp=77953309946&partnerID=8YFLogxK
UR - http://www.scopus.com/inward/citedby.url?scp=77953309946&partnerID=8YFLogxK
U2 - 10.1109/INFCOM.2010.5462046
DO - 10.1109/INFCOM.2010.5462046
M3 - Conference contribution
AN - SCOPUS:77953309946
SN - 9781424458363
T3 - Proceedings - IEEE INFOCOM
BT - 2010 Proceedings IEEE INFOCOM
T2 - IEEE INFOCOM 2010
Y2 - 14 March 2010 through 19 March 2010
ER -