Adaptive cutaways for comprehensible rendering of polygonal scenes

Michael Burns, Adam Finkelstein

Research output: Chapter in Book/Report/Conference proceedingConference contribution

18 Scopus citations

Abstract

In 3D renderings of complex scenes, objects of interest may be occluded by those of secondary importance. Cutaway renderings address this problem by omitting portions of secondary objects so as to expose the objects of interest. This paper introduces a method for generating cutaway renderings of polygonal scenes at interactive frame rates, using illustrative and non-photorealistic rendering cues to expose objects of interest in the context of surrounding objects. We describe a method for creating a view-dependent cutaway shape along with modifications to the polygonal rendering pipeline to create cutaway renderings. Applications for this technique include architectural modeling, path planning, and computer games.

Original languageEnglish (US)
Title of host publicationACM SIGGRAPH Asia 2008 Papers, SIGGRAPH Asia'08
PublisherAssociation for Computing Machinery
ISBN (Print)9781450318310
DOIs
StatePublished - 2008
EventACM SIGGRAPH Asia 2008 Papers, SIGGRAPH Asia 2008 - Singapore, Singapore
Duration: Dec 10 2008Dec 13 2008

Publication series

NameACM SIGGRAPH Asia 2008 Papers, SIGGRAPH Asia'08

Other

OtherACM SIGGRAPH Asia 2008 Papers, SIGGRAPH Asia 2008
CountrySingapore
CitySingapore
Period12/10/0812/13/08

All Science Journal Classification (ASJC) codes

  • Computer Graphics and Computer-Aided Design
  • Computer Vision and Pattern Recognition
  • Software

Keywords

  • Cutaway diagram
  • Distance transform
  • NPR
  • Visibility

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