Abstract
Label ranking is the task of ordering labels with respect to their relevance to an input instance. We describe a unified approach for the online label ranking task. We do so by casting the online learning problem as a game against a competitor who receives all the examples in advance and sets its label ranker to be the optimal solution of a constrained optimization problem. This optimization problem consists of two terms: the empirical label-ranking loss of the competitor and a complexity measure of the competitor's ranking function. We then describe and analyze a framework for online label ranking that incrementally ascends the dual problem corresponding to the competitor's optimization problem. The generality of our framework enables us to derive new online update schemes. In particular, we use the relative entropy as a complexity measure to derive efficient multiplicative algorithms for the label ranking task. Depending on the specific form of the instances, the multiplicative updates either have a closed form or can be calculated very efficiently by tailoring an interior point procedure to the label ranking task. We demonstrate the potential of our approach in a few experiments with email categorization tasks.
Original language | English (US) |
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Pages (from-to) | 452-459 |
Number of pages | 8 |
Journal | Journal of Machine Learning Research |
Volume | 2 |
State | Published - Dec 1 2007 |
Externally published | Yes |
Event | 11th International Conference on Artificial Intelligence and Statistics, AISTATS 2007 - San Juan, Puerto Rico Duration: Mar 21 2007 → Mar 24 2007 |
All Science Journal Classification (ASJC) codes
- Software
- Control and Systems Engineering
- Statistics and Probability
- Artificial Intelligence