A search engine for 3D models

Thomas Funkhouser, Patrick Min, Michael Kazhdan, Joyce Chen, Alex Halderman, David Dobkin, David Jacobs

Research output: Contribution to journalArticlepeer-review

873 Scopus citations

Abstract

As the number of 3D models available on the Web grows, there is an increasing need for a search engine to help people find them. Unfortunately, traditional text-based search techniques are not always effective for 3D data. In this article, we investigate new shape-based search methods. The key challenges are to develop query methods simple enough for novice users and matching algorithms robust enough to work for arbitrary polygonal models. We present a Web-based search engine system that supports queries based on 3D sketches, 2D sketches, 3D models, and/or text keywords. For the shape-based queries, we have developed a new matching algorithm that uses spherical harmonics to compute discriminating similarity measures without requiring repair of model degeneracies or alignment of orientations. It provides 46 to 245% better performance than related shape-matching methods during precision-recall experiments, and it is fast enough to return query results from a repository of 20,000 models in under a second. The net result is a growing interactive index of 3D models available on the Web (i.e., a Google for 3D models).

Original languageEnglish (US)
Pages (from-to)83-105
Number of pages23
JournalACM Transactions on Graphics
Volume22
Issue number1
DOIs
StatePublished - Jan 2003

All Science Journal Classification (ASJC) codes

  • Computer Graphics and Computer-Aided Design

Keywords

  • Search engine
  • Shape matching
  • Shape representation
  • Shape retrieval

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