TY - GEN
T1 - A scalable server for 3D metaverses
AU - Cheslack-Postava, Ewen
AU - Azim, Tahir
AU - Mistree, Behram F.T.
AU - Horn, Daniel Reiter
AU - Terrace, Jeff
AU - Levis, Philip
AU - Freedman, Michael J.
PY - 2019/1/1
Y1 - 2019/1/1
N2 - Metaverses are three-dimensional virtual worlds where anyone can add and script new objects. Metaverses today, such as Second Life, are dull, lifeless, and stagnant because users can see and interact with only a tiny region around them, rather than a large and immersive world. Current metaverses impose this distance restriction on visibility and interaction in order to scale to large worlds, as the restriction avoids appreciable shared state in underlying distributed systems. We present the design and implementation of the Sirikata metaverse server. The Sirikata server scales to support large, complex worlds, even as it allows users to see and interact with the entire world. It achieves both goals simultaneously by leveraging properties of the real world and 3D environments in its core systems, such as a novel distributed data structure for virtual object queries based on visible size. We evaluate core services in isolation as well as part of the entire system, demonstrating that these novel designs do not sacrifice performance. Applications developed by Sirikata users support our claim that removing the distance restriction enables new, compelling applications that are infeasible in today's metaverses.
AB - Metaverses are three-dimensional virtual worlds where anyone can add and script new objects. Metaverses today, such as Second Life, are dull, lifeless, and stagnant because users can see and interact with only a tiny region around them, rather than a large and immersive world. Current metaverses impose this distance restriction on visibility and interaction in order to scale to large worlds, as the restriction avoids appreciable shared state in underlying distributed systems. We present the design and implementation of the Sirikata metaverse server. The Sirikata server scales to support large, complex worlds, even as it allows users to see and interact with the entire world. It achieves both goals simultaneously by leveraging properties of the real world and 3D environments in its core systems, such as a novel distributed data structure for virtual object queries based on visible size. We evaluate core services in isolation as well as part of the entire system, demonstrating that these novel designs do not sacrifice performance. Applications developed by Sirikata users support our claim that removing the distance restriction enables new, compelling applications that are infeasible in today's metaverses.
UR - http://www.scopus.com/inward/record.url?scp=85077132233&partnerID=8YFLogxK
UR - http://www.scopus.com/inward/citedby.url?scp=85077132233&partnerID=8YFLogxK
M3 - Conference contribution
T3 - Proceedings of the 2012 USENIX Annual Technical Conference, USENIX ATC 2012
SP - 209
EP - 222
BT - Proceedings of the 2012 USENIX Annual Technical Conference, USENIX ATC 2012
PB - USENIX Association
T2 - 2012 USENIX Annual Technical Conference, USENIX ATC 2012
Y2 - 13 June 2012 through 15 June 2012
ER -