TY - GEN
T1 - A planar-reflective symmetry transform for 3D shapes
AU - Podolak, Joshua
AU - Shilane, Philip
AU - Golovinskiy, Aleksey
AU - Rusinkiewicz, Szymon
AU - Funkhouser, Thomas
PY - 2006
Y1 - 2006
N2 - Symmetry is an important cue for many applications, including object alignment, recognition, and segmentation. In this paper, we describe a planar reflective symmetry transform (PRST) that captures a continuous measure of the reflectional symmetry of a shape with respect to all possible planes. This transform combines and extends previous work that has focused on global symmetries with respect to the center of mass in 3D meshes and local symmetries with respect to points in 2D images. We provide an efficient Monte Carlo sampling algorithm for computing the transform for surfaces and show that it is stable under common transformations. We also provide an iterative refinement algorithm to find local maxima of the transform precisely. We use the transform to define two new geometric properties, center of symmetry and principal symmetry axes, and show that they are useful for aligning objects in a canonical coordinate system. Finally, we demonstrate that the symmetry transform is useful for several applications in computer graphics, including shape matching, segmentation of meshes into parts, and automatic viewpoint selection.
AB - Symmetry is an important cue for many applications, including object alignment, recognition, and segmentation. In this paper, we describe a planar reflective symmetry transform (PRST) that captures a continuous measure of the reflectional symmetry of a shape with respect to all possible planes. This transform combines and extends previous work that has focused on global symmetries with respect to the center of mass in 3D meshes and local symmetries with respect to points in 2D images. We provide an efficient Monte Carlo sampling algorithm for computing the transform for surfaces and show that it is stable under common transformations. We also provide an iterative refinement algorithm to find local maxima of the transform precisely. We use the transform to define two new geometric properties, center of symmetry and principal symmetry axes, and show that they are useful for aligning objects in a canonical coordinate system. Finally, we demonstrate that the symmetry transform is useful for several applications in computer graphics, including shape matching, segmentation of meshes into parts, and automatic viewpoint selection.
KW - matching
KW - registration
KW - segmentation
KW - shape analysis
KW - symmetry
KW - viewpoint selection
UR - http://www.scopus.com/inward/record.url?scp=77954023268&partnerID=8YFLogxK
UR - http://www.scopus.com/inward/citedby.url?scp=77954023268&partnerID=8YFLogxK
U2 - 10.1145/1179352.1141923
DO - 10.1145/1179352.1141923
M3 - Conference contribution
AN - SCOPUS:77954023268
SN - 1595933646
SN - 9781595933645
T3 - ACM SIGGRAPH 2006 Papers, SIGGRAPH '06
SP - 549
EP - 559
BT - ACM SIGGRAPH 2006 Papers, SIGGRAPH '06
T2 - ACM SIGGRAPH 2006 Papers, SIGGRAPH '06
Y2 - 30 July 2006 through 3 August 2006
ER -