A numerical method for rendering spherical reflections

David Paul Dobkin, E. S. Panduranga, Ming Zhu

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

Methods of rendering reflections in curved surfaces are examined. A numerical algorithm to derive spherical reflections is presented. This algorithm has many attractive qualities, such as low computation costs, object space coherence, device and resolution independence, and generation of maximum information about reflections in curved surfaces. The authors demonstrate that rendering reflections is a difficult problem, as it defies analytic solutions. The authors indicate several alternatives for generalizing this method to a broader domain.

Original languageEnglish (US)
Title of host publicationProc First 90 IEEE Conf Visualization Visualization 90
PublisherPubl by IEEE
Pages289-297, 48
ISBN (Print)0818620838
StatePublished - Dec 1 1990
EventProceedings of the First 1990 IEEE Conference on Visualization - Visualization '90 - San Francisco, CA, USA
Duration: Oct 23 1990Oct 26 1990

Publication series

NameProc First 90 IEEE Conf Visualization Visualization 90

Other

OtherProceedings of the First 1990 IEEE Conference on Visualization - Visualization '90
CitySan Francisco, CA, USA
Period10/23/9010/26/90

All Science Journal Classification (ASJC) codes

  • Engineering(all)

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  • Cite this

    Dobkin, D. P., Panduranga, E. S., & Zhu, M. (1990). A numerical method for rendering spherical reflections. In Proc First 90 IEEE Conf Visualization Visualization 90 (pp. 289-297, 48). (Proc First 90 IEEE Conf Visualization Visualization 90). Publ by IEEE.